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AI Insights · Timothy · October 2021

Top 5 Planes Games in Central America Q3 2021

Explore the performance of the top 5 planes games on a unified platform in Central America during Q3 2021, based on weekly downloads, revenue, and active users.

Top 5 Planes Games in Central America Q3 2021

The third quarter of 2021 saw notable performances from the top 5 planes games in Central America on a unified platform, as reported by Sensor Tower. Here's a closer look at their weekly downloads, revenue, and active users.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. experienced a dynamic quarter. Weekly downloads peaked at approximately 99K in early August, before gradually declining to around 60K by the end of September. Weekly revenue also fluctuated, starting at $1.1K and reaching a high of $1.9K in late September. The game maintained a strong user base, with weekly active users peaking at around 379K in late August before dipping to nearly 299K by the end of the quarter.

Infinite Flight Simulator by Infinite Flight LLC had a stable performance with weekly downloads ranging from 200 to 900. Revenue showed consistency, with figures generally around $1K to $1.3K. The game’s active user count saw a steady increase, peaking at approximately 1.9K by the end of September.

RFS - Real Flight Simulator from RORTOS SRL displayed a consistent trend in weekly downloads, ranging between 300 and 700. Revenue figures hovered around $1K, with a slight increase to $1.3K in mid-September. Active users also showed growth, ending the quarter with approximately 1.7K users.

Airport City Manager Simulator by Game Insight had varied weekly downloads, peaking at around 10.6K in mid-July and then fluctuating between 2K and 7K. Revenue saw a notable spike to $1.9K at the end of September. Active users also saw significant growth, reaching over 8K by the end of the quarter.

HAWK: Airplane Space games from MY.GAMES B.V. had a decline in weekly downloads, starting at around 2.4K and dropping to below 100 by the end of September. Revenue followed a similar trend, starting at $1.2K and decreasing to around $700. The game’s active user count also declined, from approximately 5.8K to 2.6K over the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021